
Full Release (2001)
Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win. Max Payne is a relentless story-driven game about a man on the edge, fighting to clear his name while struggling to uncover the truth about his slain family amongst a myriad of plot-twists and twisted thugs in the gritty bowels of New York during the century's worst blizzard. The groundbreaking original cinematic action-shooter, Max Payne introduced the concept of Bullet Time in videogames. Through its stylish slow-motion gunplay combined with a dark and twisted story, Max Payne redefined the action-shooter genre.
Developer(s)
Westlake Interactive, Remedy Entertainment
Publisher(s)
Take-Two Interactive, 3D Realms, Gathering of Developers, MacSoft Games, Rockstar Games, Feral Interactive
Genre(s)
Shooter
Platform(s)
PlayStation 2, PC (Microsoft Windows), PlayStation 3, Xbox, PlayStation 4, Xbox 360, Android, iOS, Mac
Keywords(s)
non-player character, game reference, one-man army, character models based on actual people, e3 1999, dream sequence, profanity, framing, female antagonist, e3 1997, realistic ballistics, infinite pockets, adapted to - movie, death, neo noir, bafta games award, tragic hero, addiction, satanism, real-time combat, easter egg, white noise, original soundtrack release, dreams, wilhelm scream, women in refrigerators syndrome, action-adventure, fate, breaking the fourth wall, e3 2001, playstation plus, voice acting, revenge, sniping, bullet time, unreliable narrator, drugs, pc to console port, femme fatale, metafiction, interactive environments, anti-hero, non-linear storytelling, exploring yourself, melee, cheat code, film noir, steam, games on demand, ps2, murder, noir, e3 2000, slow-motion, comic book, male protagonist, ps2 classics, quickloading, elevator music, rogue cop, meme origin, quicksaving, cult, insanity, launch titles, building, novint falcon support, vigilante, banter during gameplay, polygonal 3d, protagonist's name in the title, disorientation, snow, crime fighting, cutscene menu, dynamic narrative, greatest hits, dual wielding, crime, digital distribution, vending machine interaction, comic book cutscene, dynamic difficulty, torture, xbox 360 backwards compatibility, trilogy, waking up captured
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