
Full Release (2004)
Moderately Difficult
(3 ratings)
Metal Gear Solid 3: Snake Eater is the prequel to the entire Metal Gear series. Most of the series' defining gameplay elements have been carried over and as before, Snake must use stealth and wits rather than brute force to infiltrate enemy zones and eliminate his major adversaries. Unlike the previous games, this installment takes place in a large outdoor jungle. Snake is able to use camouflage, climb trees, hide in tall grass or wear clothes that make him less noticeable.
Developer(s)
Konami Computer Entertainment Japan
Publisher(s)
Konami
Genre(s)
Shooter, Tactical, Adventure
Platform(s)
PlayStation 2
Keywords(s)
non-player character, over the shoulder, game reference, frog, one-man army, instant kill, super soldier, fan service, trainer, dream sequence, jungle warfare, tape recorder, camouflage, reluctant hero, contextual controller rumble, profanity, backtracking, detective mode, anti-villain, cinematic jump, plot twist, motion blur, cameo appearance, burning, environmental kill, hostages, psychic abilities, tragic villain, e3 2004, female antagonist, cover system, infinite pockets, terrorists, robots, death, communism, camera, war, branching storyline, central intelligence agency, male antagonist, tragic hero, fake game over screen, false death, animal cruelty, 1960s, military, motion capture animation, weapon modification, easter egg, auto-scrolling levels, motorcycle, fixed camera, original soundtrack release, war veterans, parrot, political thriller, on-site procurement, helicopter, snake, single-player only, dark past, action-adventure, doctor, customizable characters, breaking the fourth wall, playstation trophies, nuclear bomb, voice acting, secret history, sniping, bats, clone, animal weaponry, audio logs, ranking system, notoriety system, hunting, minigames, active stealth, ghosts, vampire, spider, resistance, sadism, changing sides, new protagonist in sequel, a.i. companion, vision obstruction, gameplay twist, double agent, femme fatale, disease, mech, androgyny, traps, sleeping enemies, rivaling factions, heroic sacrifice, metafiction, anti-hero, konami code, squirrel, falling sequence, cheat code, difficulty level, british accent, crab, movie reference, product placement, pop culture reference, moving bodies, underwater gameplay, bad parents, quick time event, escaping imprisonment, regenerating health, invisibility, mad scientist, murder, assassin, playing dead, fox, saving the world, e3 2003, verticality, realism, post-credits plot twist, innocent people die, villain turned good, propaganda, close quarters combat, lgbtq+, male protagonist, climbing, behind the waterfall, no jumping, betrayal, titular antagonist, bloody, political, mercenary, horse, cold war, camera shift, hide and seek, stealth kill, meme origin, dynamic soundtrack, hand-to-hand combat, time limit, recurring character, soldier, story driven, building, explosion, artificial intelligence, save point, cutscene pause, cliffhanger, ambient music, duel, mission briefing, prequel, punctuation mark above head, depression, crossover, astronaut, conspiracy, bromance, not-so-bad guys, espionage, polygonal 3d, collectibles, in-engine cinematic, russian roulette, multiple gameplay perspectives, pacifist playthrough, optional lore, cutscene menu, user generated content, greatest hits, flashback, licensed soundtrack, boss fight, rat, context sensitive, photography, hiding, disc streaming, satire, alternate costumes, hero turned evil, time paradox, stealth camouflage, platform exclusive, torture, secret past, throwing weapons, destructible environment, infinite ammo, invisible enemy, waking up captured
0
Wishlists
1
Favourites