Kingdom Hearts

Full Release (2002)

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DIFFICULTY
4.6/10

Not Too Difficult

(5 ratings)

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Kingdom Hearts is an action role-playing game developed and published by Squaresoft for the PlayStation 2. It is the result of a collaboration between Square and The Walt Disney Company. The game combines characters and settings from Disney's animated features with those from the Final Fantasy series, developed by Square. Kingdom Hearts was a departure from Square's standard role-playing games by introducing a substantial action-adventure element. In addition, it has an all-star voice cast which included many of the Disney characters' official voice actors. Kingdom Hearts was longtime Square character designer Tetsuya Nomura's first time in a directorial position. The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels.

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3 ratings
avg: 4.0
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Developer(s)

Square Product Development Division 1

Publisher(s)

Disney Interactive Studios, Square Electronic Arts, Square, Sony Computer Entertainment, Square Enix

Genre(s)

Role-playing (RPG), Adventure

Platform(s)

PlayStation 2

Keywords(s)

summoning support, reluctant hero, backtracking, invisible wall, plot twist, finishing move, death, cartoony, random encounter, cricket, easy mode, real-time combat, original soundtrack release, single-player only, dark past, action-adventure, playstation trophies, e3 2001, black magic, voice acting, young protagonist, tomboy, multiple endings, unskippable cutscene, princess, minigames, a.i. companion, unbeatable enemies, anthropomorphism, teenager, halloween, pom-pom, white magic, whale, point of no return, vehicle customization, fictional currencies, melee, recurring boss, optional boss, party system, e3 2002, underwater gameplay, item combination, leveling up, sword & sorcery, gliding, villain turned good, spiky-haired protagonist, j-pop, swimming, pirates, summoners, villain, save point, grinding, cat, weapon workshops, stat tracking, button mashing, crossover, multi-phase boss, polygonal 3d, game developers choice awards 2003, potion, planet destruction, water level, greatest hits, japanese games based on western ips, power of friendship, licensed soundtrack, megaphone, boss fight, love triangle, damsel in distress, comic relief, international version, alternate costumes, destructible environment

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