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Full Release (2003)
Difficulty Summary
Players rate Final Fantasy X-2 as hard overall, with regular moments that require persistence and repeated attempts.
Why Players Find It Difficult
Players often find this game difficult because of several demanding mechanics:
Who Will Find It Difficult
Final Fantasy X-2 is likely to be difficult for many players, especially beginners or those unfamiliar with the genre. Players with prior experience in similar games will usually have an easier time adapting. Players who rated games like Teenage Mutant Ninja Turtles, Landstalker: The Treasures of King Nole, and Super Castlevania IV at a similar challenge level may find Final Fantasy X-2 broadly comparable in difficulty.
Based on 1 ratings on Normal/Default difficulty, the average score is 8.0/10. Most players rated this game around 8.
Developer(s)
Square Product Development Division 1
Publisher(s)
Square, Square Enix
Genre(s)
Role-playing (RPG), Adventure
Platform(s)
PlayStation 2
Keywords
summoning support, airship, soft reset, attributes, fan service, reluctant hero, backtracking, treasure chest, plot twist, finishing move, damage over time, mythology, random encounter, branching storyline, male antagonist, tragic hero, potential love interest, military, motion capture animation, victory music, easter egg, plane shifting, original soundtrack release, war veterans, dreams, single-player only, pregnancy, action-adventure, customizable characters, dimension travel, voice acting, multiple endings, status effects, female protagonist, minigames, active time battle, new protagonist in sequel, micromanagement, anthropomorphism, teenager, poisoning, healer, pom-pom, androgyny, rivaling factions, white magic, sequel, metagame, battle screen, armageddon, fictional currencies, fashion, melee, scripted events, full motion video, particle system, kill quest, party system, sword & sorcery, saving the world, e3 2003, j-pop, side quests, localized soundtrack, fast traveling, time limit, multiple protagonists, explosion, artificial intelligence, save point, cutscene pause, tech trees, grinding, been here before, apocalypse, ambient music, heterochromia, button mashing, depression, dialogue trees, sacrifice, new game plus, polygonal 3d, in-engine cinematic, passive ability, cutscene menu, potion, interquel, magic, class change, greatest hits, dual wielding, flashback, licensed soundtrack, alchemy, boss fight, context sensitive, turn-based, international version, ancient advanced civilization technology, alternate costumes
About Final Fantasy X-2
Final Fantasy X-2 is the direct sequel to Final Fantasy X, developed and published by Square Enix. It was the first direct sequel game in the Final Fantasy series and the first to feature an all-female playable cast. It also returned to the job system not seen in the main series since Final Fantasy V. The game uses a character class system where the equipped dressphere determines her abilities and stats. Party members can switch to any dressphere in their Garment Grid to swap to new skills and adapt to different opponents. It makes use of the Active Time Battle system that was absent from Final Fantasy X. The party has access to all locations early on and can visit them through the Celsius, complete several minigames and sidequests in a chapter before progressing through the story to the next one.
Users also rated
Players who rated Final Fantasy X-2 also rated the games shown below, with Teenage Mutant Ninja Turtles (8.0), Landstalker: The Treasures of King Nole (8.0), and Super Castlevania IV (8.0) being most similar in difficulty!
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