Full Release (1997)

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Tomb Raider II is the second game of the Tomb Raider games series. It is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.
Developer(s)
Core Design
Publisher(s)
Eidos Interactive
Genre(s)
Shooter, Platform, Puzzle, Adventure
Platform(s)
PC (Microsoft Windows), PlayStation 3, PlayStation Portable, PlayStation, Mac
Keywords(s)
instant kill, artifacts, crow, weapons swap, e3 1997, dog, death, transforming boss, animal cruelty, promo vhs, retrievable traps, backwards compatibility, dinosaurs, original soundtrack release, helicopter, action-adventure, skeleton, breaking the fourth wall, archeology, panther, voice acting, tank controls, female protagonist, yeti, falling damage, spider, traps, floating island, escape from exploding building, auto-aim, sequence breaking, tyrannosaurus rex, bow and arrow, darkness, british accent, foreshadowing, particle system, psone classics, steam, escaping imprisonment, theft, secret area, useable vehicles, climbing, swimming, training mode, vehicular combat, bloody, mercenary, italian accent, psvita, time limit, suicide, cult, shaky camera, warriors, explosion, crocodile, been here before, stat tracking, severed limbs, mummy, playing cards, polygonal 3d, in-engine cinematic, inconvenient malfunction, snow, water level, greatest hits, bird, treasure hunt, boss fight, rat, centaurs, skeletons, digital distribution, shark, vehicle combat, ice stage, falling object, jumping puzzle, playstation underground, mascot, infinite ammo
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