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Full Release (1997)
There are not enough votes to make a meaningful summary of Final Fantasy Tactics's difficulty, but early votes so far suggest this game is extreme.
Developer(s)
Square Product Development Division 4
Publisher(s)
Square, Sony Computer Entertainment, Square Enix
Genre(s)
Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical
Platform(s)
PlayStation 3, PlayStation Portable, PlayStation
Keywords
non-player character, linear overworld, summoning support, airship, hidden character, shopping, backtracking, treasure chest, cameo appearance, nobilitease, e3 1997, combat dialogue, jrpg, damage over time, death, war, random encounter, tragic hero, victory music, backwards compatibility, war veterans, political thriller, playstation tv support, single-player only, women in refrigerators syndrome, black magic, secret history, status effects, e3 2007, game with chapters, franchise reboot, minotaurs, teenager, poisoning, character creation, coming of age, rivaling factions, white magic, turn-based tactics, bow and arrow, fictional currencies, melee, british accent, psone classics, party system, leveling up, undead, 2.5d, grid-based movement, saving the world, mana, pixel art, side quests, elementalist, mercenary, party-based combat, summoners, explosion, geomancer, grinding, anime, counter system, class-based, stat tracking, active ability, crossover, gender exclusive equipment, conspiracy, not-so-bad guys, level scaling, potion, magic, class change, power of friendship, boss fight, digital distribution, turn-based, overworld, restoration, rock paper scissors, permadeath, playstation underground, loot gathering, playstation network, trilogy, tactical turn-based combat
Lead epic battles in a new FINAL FANTASY world. Betrayal and darker dealings await in Squaresoft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe.
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