
Full Release (2002)
Moderately Easy
(1 ratings)
Sly Cooper is the latest in a long line of master thieves. When he was a kit, a gang called the Fiendish Five killed his family and divided up their book on the art of thieving: the Thievius Raccoonus. Sly must defeat all the members of the gang to recover the book while evading Carmelita Fox, a police officer chasing him around the world to apprehend him. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns you a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as you must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where you must get from the start of a level to the exit within a time limit.
Developer(s)
Sucker Punch Productions
Publisher(s)
Sony Computer Entertainment
Genre(s)
Platform, Adventure
Platform(s)
PlayStation 2
Keywords(s)
rc vehicle, grind, dog, death, snake, voice acting, time trials, bullet time, 60 fps on consoles, ghosts, spider, anthropomorphism, talking animals, melee, moving platforms, language selection, animal antagonist, e3 2002, theft, descendants of other characters, invisibility, turtle, mosquito, fox, gliding, climbing, fireworks, stereoscopic 3d, stealth kill, dynamic soundtrack, hippopotamus, building, crocodile, artificial intelligence, checkpoints, thief, rotating platforms, developer commentary, espionage, polygonal 3d, collectibles, orphan, game developers choice awards 2003, protagonist's name in the title, surprising character switches, unstable platforms, greatest hits, boss fight, crime, skeletons, comic book cutscene, platform exclusive, interactive achievement awards 2003, mascot, destructible environment, trilogy
0
Wishlists
0
Favourites