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Full Release (1998)
There are not enough votes to make a meaningful summary of South Park's difficulty, but early votes so far suggest this game is accessible.
Developer(s)
Appaloosa Interactive, Iguana Entertainment
Publisher(s)
Acclaim Entertainment, Gradiente
Genre(s)
Shooter
Platform(s)
PC (Microsoft Windows), PlayStation, Nintendo 64
Keywords
fan service, profanity, based on - tv show, death, cartoony, animal cruelty, dark humor, judaism, e3 1998, scatological humor, animal weaponry, tie-in, difficulty level, pop culture reference, invisibility, alien invasion, turkey, sexual content, lgbtq+, nazis, overweight character, split-screen multiplayer, snow, temporary invincibility, corrupt government, retroachievements, controversy, satire, character select screen, infinite ammo
Single player takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change based on the episode), plus occasional sub-bosses which will try to escape into town. The final level is devoted to a unique boss fight. Players use quirky weapons ranging from infinite yellow snowballs to cow launchers and toxic Terrance and Phillip dolls. Every weapon has a secondary fire, and players switch between the four main characters when they switch weapons - each of the four kids shares a single life bar because of this. The kids will comment on game actions as they occur, with heavier profanity censored with bleeps. The kids will get angrier (and fouler) as their health depletes, until they finally give up on saving the town and go home.
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