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Full Release (2002)
Difficulty Summary
Players rate The Legend of Zelda: Four Swords as moderately difficult, with enough challenge to stay engaging without becoming overwhelming for most players.
Why Players Find It Difficult
Players usually describe the challenge in this game as coming from a few core areas:
Who Will Find It Difficult
The Legend of Zelda: Four Swords may challenge beginners and players unfamiliar with similar games, but experienced players will usually find it manageable after learning its systems. Players who rated games like The Binding of Isaac, Balatro, and The Legend of Zelda: A Link to the Past at a similar challenge level may find The Legend of Zelda: Four Swords broadly comparable in difficulty.
Based on 2 ratings on Normal/Default difficulty, the average score is 6.0/10. Most players rated this game around 6.
Developer(s)
Capcom Production Studio 1
Publisher(s)
Nintendo
Genre(s)
Puzzle, Adventure
Platform(s)
Game Boy Advance
Keywords
zelda, released in a bundle, never released outside of bundles
About The Legend of Zelda: Four Swords
The Legend of Zelda: Four Swords is a multiplayer game in the Zelda series originally released together with The Legend of Zelda: A Link to the Past for the Game Boy Advance. The game has many features not seen in the series and it requires at least two people to play and uses randomly generated dungeons. During the game, players must collect as many Ruppees as possible while solving puzzles and defeating enemies. When enough Ruppees are collected, the Great Fairy will give the players a key to open the unlockable level. At the end of each level, the one who collects the most Ruppees will be the winner.
Users also rated
Players who rated The Legend of Zelda: Four Swords also rated the games shown below, with The Binding of Isaac (6.1), Balatro (5.8), and The Legend of Zelda: A Link to the Past (6.2) being most similar in difficulty!

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